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Chieftain Cairne Bloodhoof successfull termination guide

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Chieftain Cairne Bloodhoof  has ATauren-themed Control Warrior deck, , witch means the dec is full of bord clears, examples of this are belo, he has the card Brawl, witch turns all minion's, friend or foe against one an other in A last minion standing contest, from the name, you might guess that only one minion will survive the fight, witch is true, an other card that I found when I was researching about him for this guide was the card Warpathwitch I had not seen him play when I was fighting him, but this card, if played can deal  AOE damage to the board, he also has Taunt minions,  also has the card  Baine Bloodhoof, witch I think gains +3 attack when hit, and  coderider, witch summens A I think A 3/3 minion after the cheef uses his hero power, and that power, can take you out if your not cairful, his power is war stomp, dealing 1 damage to your hero, and all minions, bad news?, this costs 0 mana, meaning he can play this goddam power each and evry turn, but we will not go down with out A fight, will we?, we have A agro(aggressive) dec, chock full of rush minions like Warsong Peon, we  will have weapons, from Warsong axe,  the card upgrade, and the minion Magatha Grimtotem, our hero power will be Equip Gorehowl, costing 6 mana, but letting us Equip A Poisonous 7/1 Gorehowl, good news is that this is Poisonou,s killing any minion hit by this, when attacking A minion, it will lose 1 attack, not health, in the mulligan, look for minions that can be played from turn 3 unword, like play maker, Kor'kron Elite. and Clan Trainer,, in the game, the bus will be passive for most of the game, sometimes summening A Taunt minion, and playing his hero power evry turn., control the board using whatever you can untill turn 6, then, Equip Gorehowl, and use that in combo with your minions, use your playmaker minion so whenever you summen A rush minion like Warsong Peon, you will also summen A copy of it with 1 health left , if he summens something with divine shield, use your any minion, if you can, use A rush one, or your weakest, then, after the shield is gone, attack with Gorehowl, also use the cards upgrade, captain greensckin, and cuting class for A uper hand, try to have the Gorehowl on your person for the game, starting from turn 6 unword, when you see something with out A shield, send your minion or minions after the bos and take that unshielded thing out with yourGorehowl, also use your Armored Goon  card to gain some Armor whenever your hero attacks, when there is nothing on the board, use your Gorehowl in combo with minions to take him out, target terminated


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